12.3. Automatic Parallelism¶ Open the notebook in SageMaker Studio Lab
Deep learning frameworks (e.g., MXNet and PyTorch) automatically construct computational graphs at the backend. Using a computational graph, the system is aware of all the dependencies, and can selectively execute multiple non-interdependent tasks in parallel to improve speed. For instance, Fig. 12.2.2 in Section 12.2 initializes two variables independently. Consequently the system can choose to execute them in parallel.
Typically, a single operator will use all the computational resources on
all CPUs or on a single GPU. For example, the dot
operator will use
all cores (and threads) on all CPUs, even if there are multiple CPU
processors on a single machine. The same applies to a single GPU. Hence
parallelization is not quite so useful for single-device computers. With
multiple devices things matter more. While parallelization is typically
most relevant between multiple GPUs, adding the local CPU will increase
performance slightly. For example, see
() that focuses on training
computer vision models combining a GPU and a CPU. With the convenience
of an automatically parallelizing framework we can accomplish the same
goal in a few lines of Python code. More broadly, our discussion of
automatic parallel computation focuses on parallel computation using
both CPUs and GPUs, as well as the parallelization of computation and
communication.
Note that we need at least two GPUs to run the experiments in this section.
from mxnet import np, npx
from d2l import mxnet as d2l
npx.set_np()
import torch
from d2l import torch as d2l
12.3.1. Parallel Computation on GPUs¶
Let us start by defining a reference workload to test: the run
function below performs 10 matrix-matrix multiplications on the device
of our choice using data allocated into two variables: x_gpu1
and
x_gpu2
.
devices = d2l.try_all_gpus()
def run(x):
return [x.dot(x) for _ in range(50)]
x_gpu1 = np.random.uniform(size=(4000, 4000), ctx=devices[0])
x_gpu2 = np.random.uniform(size=(4000, 4000), ctx=devices[1])
Now we apply the function to the data. To ensure that caching does not play a role in the results we warm up the devices by performing a single pass on either of them prior to measuring.
run(x_gpu1) # Warm-up both devices
run(x_gpu2)
npx.waitall()
with d2l.Benchmark('GPU1 time'):
run(x_gpu1)
npx.waitall()
with d2l.Benchmark('GPU2 time'):
run(x_gpu2)
npx.waitall()
GPU1 time: 0.5219 sec
GPU2 time: 0.5046 sec
If we remove the waitall
statement between both tasks the system is
free to parallelize computation on both devices automatically.
with d2l.Benchmark('GPU1 & GPU2'):
run(x_gpu1)
run(x_gpu2)
npx.waitall()
GPU1 & GPU2: 0.5180 sec
devices = d2l.try_all_gpus()
def run(x):
return [x.mm(x) for _ in range(50)]
x_gpu1 = torch.rand(size=(4000, 4000), device=devices[0])
x_gpu2 = torch.rand(size=(4000, 4000), device=devices[1])
Now we apply the function to the data. To ensure that caching does not
play a role in the results we warm up the devices by performing a single
pass on either of them prior to measuring. torch.cuda.synchronize()
waits for all kernels in all streams on a CUDA device to complete. It
takes in a device
argument, the device for which we need to
synchronize. It uses the current device, given by current_device()
,
if the device argument is None
(default).
run(x_gpu1)
run(x_gpu2) # Warm-up all devices
torch.cuda.synchronize(devices[0])
torch.cuda.synchronize(devices[1])
with d2l.Benchmark('GPU1 time'):
run(x_gpu1)
torch.cuda.synchronize(devices[0])
with d2l.Benchmark('GPU2 time'):
run(x_gpu2)
torch.cuda.synchronize(devices[1])
GPU1 time: 0.5062 sec
GPU2 time: 0.5033 sec
If we remove the synchronize
statement between both tasks the system
is free to parallelize computation on both devices automatically.
with d2l.Benchmark('GPU1 & GPU2'):
run(x_gpu1)
run(x_gpu2)
torch.cuda.synchronize()
GPU1 & GPU2: 0.5043 sec
In the above case the total execution time is less than the sum of its parts, since the deep learning framework automatically schedules computation on both GPU devices without the need for sophisticated code on behalf of the user.
12.3.2. Parallel Computation and Communication¶
In many cases we need to move data between different devices, say between the CPU and GPU, or between different GPUs. For instance, this occurs when we want to perform distributed optimization where we need to aggregate the gradients over multiple accelerator cards. Let us simulate this by computing on the GPU and then copying the results back to the CPU.
def copy_to_cpu(x):
return [y.copyto(npx.cpu()) for y in x]
with d2l.Benchmark('Run on GPU1'):
y = run(x_gpu1)
npx.waitall()
with d2l.Benchmark('Copy to CPU'):
y_cpu = copy_to_cpu(y)
npx.waitall()
Run on GPU1: 0.5627 sec
Copy to CPU: 2.5115 sec
This is somewhat inefficient. Note that we could already start copying
parts of y
to the CPU while the remainder of the list is still being
computed. This situation occurs, e.g., when we compute the gradient on a
minibatch. The gradients of some of the parameters will be available
earlier than that of others. Hence it works to our advantage to start
using PCI-Express bus bandwidth while the GPU is still running. Removing
waitall
between both parts allows us to simulate this scenario.
with d2l.Benchmark('Run on GPU1 and copy to CPU'):
y = run(x_gpu1)
y_cpu = copy_to_cpu(y)
npx.waitall()
Run on GPU1 and copy to CPU: 2.6547 sec
def copy_to_cpu(x, non_blocking=False):
return [y.to('cpu', non_blocking=non_blocking) for y in x]
with d2l.Benchmark('Run on GPU1'):
y = run(x_gpu1)
torch.cuda.synchronize()
with d2l.Benchmark('Copy to CPU'):
y_cpu = copy_to_cpu(y)
torch.cuda.synchronize()
Run on GPU1: 0.5065 sec
Copy to CPU: 2.4192 sec
This is somewhat inefficient. Note that we could already start copying
parts of y
to the CPU while the remainder of the list is still being
computed. This situation occurs, e.g., when we compute the (backprop)
gradient on a minibatch. The gradients of some of the parameters will be
available earlier than that of others. Hence it works to our advantage
to start using PCI-Express bus bandwidth while the GPU is still running.
In PyTorch, several functions such as to()
and copy_()
admit an
explicit non_blocking
argument, which lets the caller bypass
synchronization when it is unnecessary. Setting non_blocking=True
allows us to simulate this scenario.
with d2l.Benchmark('Run on GPU1 and copy to CPU'):
y = run(x_gpu1)
y_cpu = copy_to_cpu(y, True)
torch.cuda.synchronize()
Run on GPU1 and copy to CPU: 1.9563 sec
The total time required for both operations is (as expected) less than
the sum of their parts. Note that this task is different from parallel
computation as it uses a different resource: the bus between the CPU and
GPUs. In fact, we could compute on both devices and communicate, all at
the same time. As noted above, there is a dependency between computation
and communication: y[i]
must be computed before it can be copied to
the CPU. Fortunately, the system can copy y[i-1]
while computing
y[i]
to reduce the total running time.
We conclude with an illustration of the computational graph and its dependencies for a simple two-layer MLP when training on a CPU and two GPUs, as depicted in Fig. 12.3.1. It would be quite painful to schedule the parallel program resulting from this manually. This is where it is advantageous to have a graph-based computing backend for optimization.
12.3.3. Summary¶
Modern systems have a variety of devices, such as multiple GPUs and CPUs. They can be used in parallel, asynchronously.
Modern systems also have a variety of resources for communication, such as PCI Express, storage (typically solid-state drives or via networks), and network bandwidth. They can be used in parallel for peak efficiency.
The backend can improve performance through automatic parallel computation and communication.
12.3.4. Exercises¶
Eight operations were performed in the
run
function defined in this section. There are no dependencies between them. Design an experiment to see if the deep learning framework will automatically execute them in parallel.When the workload of an individual operator is sufficiently small, parallelization can help even on a single CPU or GPU. Design an experiment to verify this.
Design an experiment that uses parallel computation on CPUs, GPUs, and communication between both devices.
Use a debugger such as NVIDIA’s Nsight to verify that your code is efficient.
Designing computation tasks that include more complex data dependencies, and run experiments to see if you can obtain the correct results while improving performance.